How to make mirror pose in Poser

I showed you how to make mirror pose in Daz Studio, in the previous tutorial. Now I’m gonna show you how I do my mirror pose in Poser and particularly for me, it works great.

I had tried to do this straight in Poser as I did in Daz Studio by clicking on Figure > Symmetry > Swap Right and Left.

Mirror pose in Poser

Poser does the symmetry pretty well, but when I change the X Translate of the Hip from negative to positive to make Dawn grab the pole, as I did in Daz Studio, she doesn’t even get grab it yet and you must have to move her to the right position by hand.

And not only on the X axis but either on the Z axis.

Mirror pose in Poser

So I figured out a solution for this. A plugin for Daz Studio which exports poser formats, Poser Format Exporter (PFE). Available at DAZ3D.

After install it. Go to your Content Library and scroll down to the folder Scripts > Utilities > Poser Format Exporter v1.4 (DS4 Only)

Now all I have to do is exporting my mirrored pose from Daz Studio to Poser! 😀

Here are the settings:

Daz3D PFE plugin

In the menu you click on Path… to choose the directory in Poser you want to save the pose.

In File Name fill with the name of your pose. I put Pole Dance 19_M (M for mirror pose) and chose the .pz2 format.

You can also choose .fc2 for face and .hd2 for hand.

And set the rest as showed at the image.

Here’s the result in Poser!

Mirror Pose From Daz Studio to Poser

Maybe there’s a script to do the same in Poser or another method that I don’t know, but for me, this way works very nice and the PFE I got for free on Daz3D a few years ago.

If you know a better way to do the symmetry, please comment! I’ll be grateful.

How to make mirror pose in Daz Studio

I’m doing a new set of poses for Dawn, and I have seen a lot of people asking how to mirror pose. So I decided to make this mini tutorial.

So here’s the pose I wanna mirror:

 

Pole Dance Pose

In Daz Studio 4.6 (or newer) I go to Edit > Figure > Symmetry… or the shortcut Shift+Y.

In the Symmetry panel, you need to set these settings as shown below.

Symmetry panel

Note that this pole dance pose is wrong. Dawn is not grabbing the pole as in the original pose and I have to adjust her.

Most important thing to do when you are making poses to be saved is to position the character around the scene by the Hip, not selecting the entire body.

Look at the figure below and see the X Translate value of  the Hip is -16.58.

mirror pose not perfect yet

So I have to set a positive value 16.58 and now her hands are on the pole. Finally, you just have to save it as a mirror pose of the first one.

correct mirror pose

In the next post, I will teach you how I do that in Poser.
Any doubt, comment. See ya!

Making Ratita

What I’m gonna show here is not a tutorial. Just a little step by step of how I did the site’s banner. Ratita is based on Victoria 4 from Daz3D model.
Normally I use Daz Studio to create the character and then open it in Carrara to compose the scene to render. But this was straight in Carrara. I like this software because it renders faster than others such as Poser and Daz Studio and in few minutes I have a great picture.
First of all, load Victoria 4 that comes with her basic texture.

Victoria 4 in Carrara

Then I googled for textures and clothes that matched the visual that I had already drawn Ratita in 2d. There’re several sites like ShareCG, Renderosity, MOST Digital Creations, Content Paradise, Art Raiders, Evil Innocence where you can download clothes, skins texture (skin), hair, jewelry, poses, and even full characters for free use. In Daz3D site, there’re some free too.

Victoria 4 customized to Ratita

In Texture tab in Carrara, I customized textures according to her and I added the logo of my favorite band on the shirt. But you can’t always find everything, like mouse ears, so I had to model them in Hexagon, a Daz3D software really easy to model.

 

Modeling Ratita mouse ears in Hexagon

I exported V4 head to Hexagon only as a reference for modeling. And from a sphere, I could model the ears in a few minutes.
Back to Carrara, I imported the ears and I did some test renders with global illumination.

Test render in Carrara with global illumination
Finally, I added fur on the ears with Hair tool, I posed her and adjusted the camera’s frame to the size of the header and did the final render.

 

I love this character because she has a mix of cosplay, anime with a Rock’n’Roll mood. All I like!
Later on, I intend to post some tutorials, tips, and tricks on how to start in 3D in a fun way, without so much frustration.