And the HDRI from hdrihaven.com
Hope you enjoy it! 🙂
Now they Grimaces!
Grimaces Expressions for Genesis 3 Male is my brand new release at DAZ3D.
This set of 30 original expressions is going to help you making funny faces and extreme expressions.
They are based on the many facial bones of Genesis 3. The expressions will work on other Genesis 3 Male based figures like Michael 7, Darius 7, Elijah 7, Dante 7.
They are One-Click and Morph Dial expressions. So you can adjust as you like, as well as you can mix them to create even more faces without altering your poses.
If you already have the Grimaces Expressions for Genesis 3 Female, some they may work well for males figures but not at all. This male set is optimized for the characters from Genesis 3 Male.
Need some superhero poses for your comic?
I’ve just released Superhero Poses for Dawn, Sora and Dusk . It’s a collection which includes 24 action poses with mirrored versions as needed for each figure.
This set Includes poses like flying, punch, Hadouken, landing, defense, kicking, etc.
Available at HiveWire3D store.
For Poser and Daz Studio.
Hello, People! To celebrate my new website, I did this free alien morph for Victoria 4 as a gift to all you.
I made this morph only with the Victoria 4.2 Morphs++ dials. There are no custom morphs.
There are no textures at all. Only basic shaders I set for the skin and the eyes.
It comes with Head and Body Injections and removes in .pz2 format.
You can find the MAT file in the Poser’s Material Library for the Alien look.
Look at the ReadMe file for more info.
The Head and Body INJ and REM go into the Poser Formats directory (Runtime folder). The same directory you have installed the Victoria 4 files if you use the DIM (Daz Installer Manager).
The materials files go into your Daz Studio Library because they are .duf files. There is one material for 3Delight render and other for Iray render.
You can find them in the folder People > Victoria 4 > Materials > V4 Alien.
Again, look at the ReadMe file for more info.
This Alien is a basic morph for V4, I did not make any custom morphs, so you can make your own custom morphs and create your own textures as you like.
You can make a lot of other variations with just the dials. So have fun!
This is my Sci-Fi Christmas gift for you. Any doubts or suggestions, comment!
And don’t forget to subscribe for new stuff!
PS: I’d like to see your creations with this base alien (new morphs, textures, artworks, etc). So send me the links. 😉
This is a lip sync animation test I’m working on as the animator for an independent Sci-Fi Comedy film called “Acordem Ovelhas” (Wake Up Sheep).
Robson Bailarino, a Brazilian comedian, recorded the voice for me and he also imitates a lot of famous voices. 🙂
Ricardo Chacur, a friend of mine, is the director of the film.
Looking at my old files, I found these pictures of the Ultraman I did a few years ago.
This hero was part of my childhood and I remember I ran out from school everyday to home to watch a new episode.
I think he should not have screamed. 8 (
What I’m gonna show here is not a tutorial. Just a little step by step of how I did the site’s banner. Ratita is based on Victoria 4 from Daz3D model.
Normally I use Daz Studio to create the character and then open it in Carrara to compose the scene to render. But this was straight in Carrara. I like this software because it renders faster than others such as Poser and Daz Studio and in few minutes I have a great picture.
First of all, load Victoria 4 that comes with her basic texture.
Then I googled for textures and clothes that matched the visual that I had already drawn Ratita in 2d. There’re several sites like ShareCG, Renderosity, MOST Digital Creations, Content Paradise, Art Raiders, Evil Innocence where you can download clothes, skins texture (skin), hair, jewelry, poses, and even full characters for free use. In Daz3D site, there’re some free too.
In Texture tab in Carrara, I customized textures according to her and I added the logo of my favorite band on the shirt. But you can’t always find everything, like mouse ears, so I had to model them in Hexagon, a Daz3D software really easy to model.
I exported V4 head to Hexagon only as a reference for modeling. And from a sphere, I could model the ears in a few minutes.
Back to Carrara, I imported the ears and I did some test renders with global illumination.